Posts tagged ‘rpg’

October 11, 2011

The Anatomy of My Bioware Romances, Part Three: Dragon Age: Origins – Jsixgun

I can’t say enough about Dragon Age: Origins, but let me first start by saying to enjoy it you have to be a certain type of rascal.  You have to enjoy the old school RPG feel, the searching for loot, the sheer amount of lore, and reading through lots of dialogue to make sure you pick the right choices for yourself.  In Origins your protagonist is not voiced (hence the reading) while all other NPC’s and companion character’s are.  It was touted as being the spiritual successor to the Baldur’s Gate series, which if you’ve read anything I’ve written so far, you’ll know made a huge impact on my gaming tastes.  So obviously I’m the exact kind of rascal it was made for.

These are NOT the rascal’s I’m talking about.

What Dragon Age: Origins lacked in graphics it really made up for in story.  If there is one thing I’m a sucker for, it’s a good cheeseburger; if there’s a second thing I’m a sucker for, it’s a good story.  The “origins” part of Dragon Age: Origins laid the foundation for that story and did it like no game had ever done before.  Many games let you pick different classes and races, but Dragon Age made those choices into wholly unique stories.  If you are an elitist at heart and chose the human noble origin then the first hour of your game was spent in your keep, fending off invaders and trying to figure out who attacked your family and why.  If you’ve watched Braveheart one too many times like I have, you may have picked the Daelish Elf origin were you’re part of sect of elves who are forced to live in the wilderness away from cities because elves are treated as second class citizens.  However, there were other options and in each origin your character experienced something tragic but wholly unique to the other choices which set you forth on your quest. And lucky for us, on that quest you meet some hotties.

Meet Morrigan and Leliana

Now usually I tend to lean towards the prettier, softer, and nicer leading ladies but in DA:O it was not to be.  I will be honest, however, every part of me wanted to pick Leliana.  For one, she had a very hot accent!  But alas, though I did lust for the red head, I went for the dark and sassy one; I chose Morrigan.  And in the end I was glad I did. You see, Morrigan will eventually win you over once you realize she’s not really evil per say, she’s just a rugged individualist.  She favors one path and that path is the one that betters her, not someone else.  And she expects you to do the same.  Not one for courtesy or favors, she demands respect and will be willing to smite you if you don’t give it to her.  Or in other words, she will make you wear black leathers with a rubber ball in your mouth unless you know how to work her.

Oh I worked her. You win her over with a bit of aggressive flair yourself; show her your every bit the go getter she is and she will eventually come your way.  The best part about her is the plot. She is apparently one of the daughter’s of the famed Witch of the Wilds, Flemeth, who plays an integral part in the Dragon Age universe.  Morrigan catches on to a plan the immortal mother has for her and decides to hatch a plan of her own.  Her plan?  Bang you the night before you kill the Archdemon, perform some ritual and bind the soul of the main bad guy with your seed, and thus spawn a god baby.  Yes you read that right.  While you can choose to not go through with it, the idea of getting to see your spawn in a future game was too much to say no to.  So I once again knocked up a chick in a Bioware game.  This is how that went down if you’re so inclined:

I must say that I hope to see Morrigan in future installments because I want to know what happens to my god spawn of a brat kid.  Anyway, my next installment will go back to the Mass Effect Universe where I find out that my Shephard is not too faithful of a bed companion. Til then…

September 19, 2011

The game that made me a gamer – By jsixgun

Every big gamer probably has one thing in common; they can tell you what it was like when they found “that” game.  The game that ushered them over the line from the casual “gaming is fun” mentality to the “I can do this for hours” mentality, and most never looked back.  I’m going to tell you mine. To do that, let’s take a journey back through the wheels of time to the year of our Lord, 1999.

In 1999 Bill Clinton was in trouble because he had been staining women’s dresses and I, a ripe 11 year old boy, was ushered out of the room when ever they talked about it on TV. Not that I cared, of course, because I was probably busy drawing pictures of Dragon Ball Z characters , listening to my Will Smith CD, or playing the game that introduced me into the world of party RPG’s. You see 1999 was also the year my family had gotten our first REAL computer, and I remember arguing that it must be able to play PC games; this was non-negotiable at the time.  So we set off to the Gateway store (at that time owning a Gateway computer was actually cool), and we ordered our very own family computer, and yes it could play games. So a few weeks later it arrived at our house in that customary cow box of utter glory (excuse the pun) and my gaming taste buds where about to be introduced to a whole new flavor of spice, because it also came with a copy of Bioware’s Baldur’s Gate.

Since then, cow's have become quite the marketing tool. Here's to you Chick-fil-A.

Once the game had been installed, I was introduced to something that I had never seen in a game before, and that was choice. If you could have taken my picture when I realized I got to create my own character by choosing gender, race, class, etc… I would have looked something like this:

You mean I can be an elf? That’s so cool! Of course I’ll choose a generic Human warrior instead!

I literally probably spent 45 minutes creating and recreating character’s before I even started the game.  Did I want to be a dwarf, an elf, a gnome?  To help you get on the edge of your proverbial seat, I’ll go ahead and tell you I picked a human warrior with blonde hair, proficient with a two-handed long sword because I had made up my mind my character was going to be unique.  For real, I thought I was a friggin’ genius at the time.  So my young Arian warrior set out on adventure that would have me hooked till this day.  Understand that Baldur’s Gate not only gave you choice, it gave you an actual story. For once I wasn’t rescuing Princess Peach from a fat turtle with a dragon complex just because… I was thrown into a world ripe with lore, fantasy, and a story that revolved around MY character.

I won’t give you a review of the game, nor a plot analysis because this isn’t really that kind of thing.  But I will tell you that as I first searched my way through Candlekeep with my childhood friend Imoen checking all the barrels for hidden gold (yes in 1999, games were still littered with morons who hid their life savings in barrels out in the middle of the street.  Bad for them- good for me) I never wanted to stop. It’s a good thing I didn’t either because I was treated to one of the best plots in a video game I have encountered to this day. I ended up finding out I was one of only a few mortal descendents of the God of Murder, Bhaal, who had apparently went around the Sword Coast procreating like Charlie Sheen. I had an evil half brother Sarevok, who wanted to start a war between two regions and use the carnage to take his birthright and ascend to godhood.  Only I could stop him, and I did.  I’ve never forgotten what it felt like.

And now I leave you from a quote from one of the most lovable characters throughout the game, Minsc. “Fool me once, shame on you; fool me twice, watch it! I’m huge!”

– jsixgun